<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">

<!-- Note: no GLX protocol info yet. -->

<OpenGLAPI>
<category name="GL_EXT_separate_shader_objects" number="377">
    <!-- Alias of CURRENT_PROGRAM -->
    <enum name="ACTIVE_PROGRAM_EXT"               value="0x8B8D"/>

    <function name="UseShaderProgramEXT"  offset="assign">
        <param name="type" type="GLenum"/>
	<param name="program" type="GLuint"/>
    </function>

    <function name="ActiveProgramEXT"  offset="assign">
	<param name="program" type="GLuint"/>
    </function>

    <function name="CreateShaderProgramEXT"  offset="assign">
        <param name="type" type="GLenum"/>
        <param name="string" type="const GLchar *"/>
        <return type="GLuint"/>
    </function>
</category>
</OpenGLAPI>
